absolutes config

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absolutes config

Post  absolute on Thu Nov 11, 2010 10:18 am

well here is my noobie config if someone wants to test it Smile its mostly for 6b etpro but works well on jaymod too :p



// Movement binds
//
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind SPACE "+moveup"
bind CTRL "+movedown"
bind X "+prone"
bind Q "+leanleft"
bind E "+leanright"
bind shift "+sprint"
bind CAPSLOCK "+speed"
bind MOUSE2 "weapalt"
bind c "kill; forcetapout"
bind F "+activate"
bind R "+reload"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoReload "1"
seta cg_drawgun 1
seta cg_fov 105

//
// Other binds
//
bind 1 "cg_drawgun 1; weaponbank 1"
bind 2 "cg_drawgun 1; weaponbank 2"
bind 3 "cg_drawgun 1; weaponbank 3"
bind 4 "cg_drawgun 1; weaponbank 4"
bind 5 "cg_drawgun 1; weaponbank 5"
bind 6 "cg_drawgun 1; weaponbank 6"
bind 7 "cg_drawgun 1; weaponbank 7"
bind V "mp_quickmessage"
bind T "messagemode"
bind Y "messagemode2"
bind O "mp_fireteamadmin"
bind F "+activate"
bind L "openlimbomenu"
bind TAB "+scores"
bind alt "+stats"
bind CTRL "+topshots"
bind F1 "vote yes"
bind F2 "vote no"
bind c "+movedown"
bind B "+zoom"
bind F11 "autoscreenshot"

seta sensitivity "1.9"


bind f12 "vstr tog_record"
set tog_record "vstr tog_record_1"
set tog_record_1 "autorecord; echo ^0[^7record^0:on];set tog_record vstr tog_record_0"
set tog_record_0 "stoprecord; echo ^0[^7record^0:off];set tog_record vstr tog_record_1"

// ----------------------------
// Graphics |
// ----------------------------
seta r_mode "8"
seta r_ext_compressed_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_ATI_pntriangles "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_ati_truform_tess "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_fsaa_samples "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_vertexlight "0"
seta r_vertexlighting "0"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_cache "1"
seta r_flares "0"
seta r_highQualityVideo "0"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_detailtextures "0"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_ignoreGLErrors "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "32"
seta r_depthbits "32"
seta r_smp "0"
seta r_clamptoedge "1"
seta r_fullscreen "1"
seta r_fastsky "1"
seta r_dynamiclight "0"
seta r_overBrightBits "0"
seta r_intensity "1.5"
seta r_ignorehwgamma "0"
seta r_MapoverBrightBits "1.5"
seta r_displayrefresh "85"
seta r_subdivisions "0"
seta r_gamma "2.5"
seta cg_bloodDamageBlend "0.0"
seta cg_showblood "1"
seta cg_bloodFlash "0"
seta r_drawSun "0"
seta r_fullscreen "1"
seta r_fullbright "1"
seta r_swapInterval "0"
seta r_flares "0"
seta r_depthbits "0"
seta r_stencilbits "1"
seta r_ignoreGLErrors "1"
seta r_nocurves "0"
seta r_nocull "0"
seta r_lodscale "5"
seta r_primitives "0"
seta r_swapInterval "0"
seta r_smp "0" unsafe
seta r_glDriver "opengl32" unsafe
seta r_allowExtensions "1" unsafe
seta r_ati_fsaa_samples "0" unsafe
seta r_showtris "0"
seta r_shownormals "0"
seta r_vertexLight "1"
seta r_simpleMipMaps "1"
seta r_finish "0"
seta cg_blinktime "100"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"
seta r_displayRefresh "75"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_drawfoliage "0"


//
// HUD Specific
//
seta cg_drawcrosshair "5"
seta cg_crosshairColor "white"
seta cg_crosshairColorAlt "white"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "30"

seta cg_drawReinforcementTime "1"
seta cg_complaintPopUp "0"
seta cg_drawgun "1"
seta cg_drawfps "1"
seta cg_lagometer "1"
seta cg_drawCompass "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_drawFireteamOverlay "1"
seta cg_noTaunts "0"

// ----------------------------
// MISC |
// ----------------------------
seta cg_coronafardist "0"
seta cg_fastSolids "0"
seta cg_vertexlight "0"
seta cg_noTaunt "0"
seta cg_deferPlayers "1"
seta cg_coronas "0"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "5000"
seta cg_cycleAllWeaps "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_zoomfov "22.5"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayer "2"
seta cg_marktime "0"
seta cg_drawCrosshairPickups "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "2"
seta cg_descriptiveText "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cl_doubletapdelay "0"
seta cg_autoswitch "0"
seta cl_run "1"
seta cl_punkbuster "1"
seta cg_wolfparticles "0"
seta cg_simpleItems "1"
seta cg_lodbias "2"
seta cg_lodscale "5"
seta cg_shadows "0"
seta cg_printObjectiveInfo "1"
seta cg_drawWeaponIconFlash "0"
seta cg_gibs "0"
seta cg_brassTime "0"
seta cg_atmosphericEffects "0"
seta cg_drawsmallpopupicons "1"
seta cg_weaponcycledelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoreload "0"
seta logfile "1"
seta r_cache "1"

//
// ET Pro specific
//

seta b_popuptime "100"
seta b_althud "1"
seta b_althudflags "7"
seta cg_drawSmallPopupItems "1"

seta b_lagometerAlpha "0.2"
seta b_drawspeed "0"
seta b_speedunit "0"
seta b_speedinterval "100"
seta b_numpopups "3"
seta b_goatSound "1"
seta b_hitsounds "1"
seta b_tracers "0"
seta b_muzzleflash "0"
seta b_panzerhack "1"
seta b_drawpromotions "0"
seta b_drawrewards "0"
seta b_drawspectatorteamflags "0"
seta b_simpleItems "1"
seta b_weaponcycledelay "0"

seta b_fireteamAlpha "0.4"
seta b_locationMode "1"
seta b_locationMaxChars "12"
seta b_locationJustify "1"
seta b_fireteamLatchedClass "1"
seta b_pronedelay "2"
//
// Bob's
//
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"

seta cg_runroll "0.0000"
seta cg_runpitch "0.0000"
seta cg_bobyaw "0.000"
//
// Game options
//
seta cl_allowdownload "1"
seta cg_autoaction "0"

//
// Network settings
//
seta b_antilag "1"
seta rate "25000"
seta cl_maxPackets "100"
seta snaps "20"
seta cl_timenudge "0"


// ----------------------------
// FPS & More |
// ----------------------------
seta com_soundmegs "32"
seta com_hunkmegs "192"
seta com_maxfps "125"
seta com_zoneMegs "32"


// ----------------------------
// Sound |
// ----------------------------
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "44"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.65"

//
// Spawnscript (place-selection, automatic map-select, see autoexec_mapname.cfg files)
//

set spawntoggle "vstr ax1"
//
// Executions
//

bind F5 "class m 1;cmd say_team ^7medic ^0smg"
bind F6 "class f 1;cmd say_team ^7fops ^0smg"
bind F7 "class e 1;cmd say_team ^7engi ^0smg"
bind F8 "class e 2;cmd say_team ^7engi ^0rifle"
bind F9 "class c 1;cmd say_team ^7covert ^0sten"
bind F10 "class s 4;cmd say_team ^7soldier ^0panzer"





// Script
seta nade1 "+attack"
seta nade2 "-attack; -attack; vsay_team FireInTheHole"




bind c "kill; forcetapout"
bind k say "^7Pepee:tiiatteks et oon iha retardi jatka"
bind j say "^7Pepee:sitte ku oon iso ni vaihan nimeks Pepe Pelle Peppana"
bind p pause
bind m m_pitch 0.01501
bind f3 ready "^2 Let' s Fuck!"
bind p say "^7Pehno:auttakaa mul on pitsa kadessa!"
bind n com_maxfps 125
bind o say "^7Pehno:helppoo se on ilma sienii"
bind . com_maxfps 71
bind , m_pitch 0.04

bind UPARROW "timerset 30 ;echo ^3timer^1: ^330"
bind DOWNARROW "timerset 20 ;echo ^3timer^1: ^320"
bind RIGHTARROW "timerset 25 ;echo ^3timer^1: ^325"
bind LEFTARROW "timerset 0 ;echo ^3timer^4: ^1OFF!

bind INS "setspawnpt 0; echo ^d/^7Spawnpoint ^2 Default"
bind HOME "setspawnpt 1; echo ^d/^7Spawnpoint ^2 1"
bind PGUP "setspawnpt 2; echo ^d/^7Spawnpoint ^2 2"
bind DEL "setspawnpt 3; echo ^d/^7Spawnpoint ^2 3"
bind END "setspawnpt 4; echo ^d/^7Spawnpoint ^2 4"
bind PGDN "setspawnpt 5; echo ^d/^7Spawnpoint ^2 5"



it includes: spawnpointbinds from HOME DEL END PAGEUP PAGEDOWN (works on jaymod too)
class binds from F5-F10(only works on etpro)
spawntimer on arrows(only works on etpro)

absolute

Posts : 97
Join date : 2009-04-17

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