Leonnn:)'s cfg + help needed

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Leonnn:)'s cfg + help needed

Post  LeonField on Sat Jul 16, 2011 7:32 pm

So this is my CFG.
need help , when i exec it on WAR server i get dont send error T_T
and if some one could give me etpro class bind to panza would be nice Smile ty.


Code:

bind W "+forward";
bind S "+back";
bind A "+moveleft";
bind D "+moveright";
bind Q "+leanleft";
bind E "+leanright";
bind SPACE "+moveup";
bind C "+movedown";
bind X "+prone";
bind CAPSLOCK "+speed";
bind SHIFT "+sprint";
bind F "+activate";
set sensitivity 2;
bind T "messagemode";
bind Y "messagemode2";
bind V "mp_quickmessage";
bind TAB "+scores";
bind L "openlimbomenu";
bind G "+mapexpand";
bind . "zoomin";
bind , "zoomout";
bind ALT "+stats";
bind MOUSE1 "+attack";
bind MOUSE2 "weapalt";
bind R "+reload";
bind B "+zoom";
bind F1 "vote yes";
bind F2 "vote no";
bind F11 "screenshot";
bind F12 "record";
bind MWWHEELUP "weapnext";
bind MWHEELDOWN "weapprev";
bind 1 "weaponbank 1";
bind 2 "weaponbank 2";
bind 3 "weaponbank 3";
bind 4 "weaponbank 4";
bind 5 "weaponbank 5";
bind 6 "weaponbank 6";
bind 7 "weaponbank 7";
bind KP_INS "selectbudyall";
bind KP_LEFTARROW "selectbuddy1";
bind KP_5 "selectbuddy2";
bind KP_RIGHTARROW "selectbuddy3";
bind KP_HOME "selectbuddy4";
bind KP_UPARROW "selectbuddy5";
bind KP_PGUP "selectbuddy6";



// ---Client Game--- ;
set cg_announcer "1";
set cg_atmosphericeffects "0";
set cg_autoactivate "1";
set cg_autoreload "0";
set cg_autoswitch "0";
set cg_blinktime "100";
set cg_bloodDamageBlend "0";
set cg_bloodFlash "0";
set cg_bloodTime "0";
set cg_bobpitch "0";
set cg_bobroll "0";
set cg_bobup "0";
set cg_brassTime "0";
set cg_cameraOrbitDelay "50";
set cg_complaintPopUp "0";
set cg_coronafardist "0";
set cg_coronas "0";
set cg_crosshaircolor "cyan";
set cg_crosshairHealth "0";
set cg_crosshairPulse "0";
set cg_crosshairSize "25";
set cg_crosshairX "0";
set cg_crosshairY "0;
set cg_currentSelectedPlayer "0" ;
set cg_cursorHints "1";
set cg_cycleAllWeaps "0";
set cg_damagekick "0";
set cg_deferPlayers "1";
set cg_descriptiveText "1";
set cg_draw3dIcons "0";
set cg_drawAllWeaps "1";
set cg_drawAmmoWarning "1";
set cg_drawAttacker "0";
set cg_drawCompass "1";
set cg_drawCrosshair "5";
set cg_drawCrosshairNames "1";
set cg_drawCrosshairPickups "0";
set cg_drawdamage "0";
set cg_drawdamagekick "0";
set cg_drawfallkick "0";
set cg_drawFireteamOverlay "1";
set cg_drawFPS "1";
set cg_drawFrags "1";
set cg_drawGun "1";
set cg_drawIcons "1";
set cg_drawNotifyText "1";
set cg_drawReinforcementTime "1";
set cg_drawRewards "0";
set cg_drawRoundTimer "1";
set cg_drawsmallpopupicons "1";
set cg_drawSnapshot "0";
set cg_drawSpreadScale "0";
set cg_drawStatus "1";
set cg_drawTimer "1";
set cg_drawWeaponIconFlash "1";
set cg_emptyswitch "1";
set cg_errordecay "100";
set cg_fallkick "0";
set cg_fastSolids "1";
set cg_footsteps "1";
set cg_fov "115";
set cg_gibs "0";
set cg_hudFiles "ui/menus.txt";
set cg_impactvibration "0";
set cg_lagometer "1";
set cg_marktime "0";
set cg_muzzleFlash "0";
set cg_noAmmoAutoSwitch "1";
set cg_noTaunt "0";
set cg_noVoiceChats "1";
set cg_noVoiceText "0";
set cg_popupLimboMenu "0";
set cg_popuptime "0";
set cg_predictItems "0";
set cg_printObjectiveInfo "1";
set cg_quickMessageAlt "1";
set cg_railTrailTime "0";
set cg_recoilPitch "0";
set cg_runpitch "0";
set cg_runroll "0";
set cg_selectedPlayer "2";
set cg_shadows "0";
set cg_showblood "0";
set cg_simpleItems "1";
set r_glDriver "opengl32";
set cg_stereoSeparation "0.4";
set cg_teamChatHeight "3";
set cg_teamChatsOnly "0";
set cg_teamChatTime "9999";
set cg_uselessNostalgia "0";
set cg_useScreenshotJPEG "1";
set cg_useWeapsForZoom "1";
set cg_viewsize "100";
set cg_weaponCycleDelay "0";
set cg_wolfparticles "0";
set cg_zoomDefaultBinoc "45";
set cg_zoomDefaultFG "55";
set cg_zoomDefaultSniper "55";
set cg_zoomDefaultSnooper "40";
set cg_zoomfov "40" ;
set cg_zoomStepBinoc "3";
set cg_zoomStepFG "10";
set cg_zoomstepsniper "10";
set cg_zoomStepSnooper "5";


// ---ETpro---;
set b_althud "2";
set b_althudflags "2";
set b_antilag "1";
set b_antiwarp "1";
set b_backupcvars "0";
set b_bannertime "0";
set b_chatFlags "1";
set b_chatsounds "0";
set b_descriptiveTextscale "0.8";
set b_drawPromotions "0";
set b_drawRewards "0";
set b_drawspeed "0";
set b_fireteamlatchedclass "1";
set b_fixedphysics "1";
set b_fixedphysicsfps "76";
set b_goatsound "1";
set b_hitsounds "1";
set b_hudyoffset "0";
set b_mapzoom "3";
set b_muzzleflash "0";
set b_numpopups "5";
set b_optimizedprediction "1";
set b_popupfadetime "0";
set b_popupstaytime "4000";
set b_popuptime "0";
set b_simpleitems "1";
set b_speedinterval "0";
set b_speedunit "0";
set b_tracers "2";
set b_votetextscale "0.8";


// ---Mouse--- ;
set m_pitch "0.015001";
set m_yaw "0.022";
set m_filter "0";
set m_forward "0.22" ;
set m_side "0.22";


// ---Common---;
set com_blood "0";
set com_hunkMegs "256";
set com_introplayed "0";
set com_maxfps "125";
set com_recommended "1";
set com_recommendedSet "1";
set com_soundMegs "48";
set com_watchdog "60";
set com_watchdog_cmd "";
set com_zoneMegs "24";


// ---User Interface---;
set ui_autoredirect "0";
set ui_browserGameType "0";
set ui_browserMaster "0";
set ui_browserShowAntilag "0";
set ui_browserShowEmptyOrFull "0";
set ui_browserShowFriendlyFire "0";
set ui_browserShowMaxlives "0";
set ui_browserShowPunkBuster "0";
set ui_browserShowTeamBalanced "0";
set ui_browserSortKey "4";
set ui_campaignIndex "0";
set ui_ctf_capturelimit "8";
set ui_ctf_friendly "0";
set ui_ctf_timelimit "30";
set ui_currentCampaign "0";
set ui_currentCampaignCompleted  "0";
set ui_currentMap "0";
set ui_currentNetCampaign "0";
set ui_currentNetMap "0";
set ui_dedicated "0";
set ui_ffa_fraglimit "20";
set ui_ffa_timelimit "0";
set ui_gametype "3";
set ui_glCustom "4";
set ui_handedness "0";
set ui_joinGametype "-1";
set ui_mapIndex "0";
set ui_master "0";
set ui_menuFiles "ui/menus.txt";
set ui_netGametype "4";
set ui_netSource "1";
set ui_profile_mousePitch "0";
set ui_r_colorbits "0";
set ui_r_depthbits "0";
set ui_r_detailtextures "0";
set ui_r_dynamiclight "0";
set ui_r_ext_compressed_textures "1";
set ui_r_gamma "3";
set ui_r_lodbias "2";
set ui_r_mode "8";
set ui_r_picmip "3";
set ui_r_subdivisions "999";
set ui_r_texturebits "0";
set ui_r_texturemode "GL_NEAREST_MIPMAP_NEAREST";
set ui_rate "25000";
set ui_sensitivity "2.0";
set ui_serverStatusTimeOut "7000";
set ui_showtooltips "0";
set ui_team_fraglimit "0";
set ui_team_friendly "1";
set ui_team_timelimit "20";
set ui_teamArenaFirstRun "1";


// ---Vm---;
set vm_cgame "0";
set vm_game "0";
set vm_ui "0";


// ---Client---;
set cl_allowDownload "1";
set cl_anonymous "0";
set cl_autoupdate "1";
set cl_doubletapdelay "0";
set cl_freelook "1";
set cl_language "0";
set cl_maxpackets "100";
set cl_maxPing "800";
set cl_mouseAccel "0";
set cl_packetdup "1";
set cl_pitchspeed "0";
set cl_punkbuster "1";
set cl_run "1";
set cl_timeNudge "0";
set cl_wwwDownload "0";
set cl_yawspeed "0";
set cl_allowdownload "1";


// ---Netcode---;
set net_noipx "0";
set net_noudp "0";
set net_socksEnabled "0";
set net_socksPassword "";
set net_socksPort "1080";
set net_socksServer "";
set net_socksUsername "";



// ---Game Stats---;
set cf_wstats "1.2";
set cf_wtopshots "1.0";





// ---Sound Settings---;
set s_bloat "2";
set s_bits "16";
set s_compression "0";
set s_defaultsound "0";
set s_distance "100";
set s_doppler "0";
set s_khz "44";
set s_leafnum "0";
set s_loadas8bit "1";
set s_max_distance "9999999";
set s_min_distance "0.5";
set s_mixahead "0.2";
set s_mixPreStep "0.05";
set s_musicvolume "0.000000";
set s_numpolys "400";
set s_occ_eq "0.75";
set s_occfactor "0.5";
set s_polykeep "1000000000";
set s_polyreflectsize "10000000";
set s_polysize "10000000";
set s_refdelay "2";
set s_refgain "0.45";
set s_rolloff "1";
set s_separation "0.5";
set s_volume "0.5";
set s_wavonly "0" ;

// ---Input Settings---;
set in_joy_threshold "0.15";
set in_joyBallScale "0.02";
set in_joystick "0";
set in_midi "0";
set in_midichannel "1";
set in_mididevice "0";
set in_midiport "1";
set in_mouse "1";

// ---Other Settings---;
set pmove_fixed "1";
set pb_sleep "500";
set rate "25000";
set sensitivity "2.0";
set snaps "20";

// ---Scripts---;

set dym0 "echo ^1SMOKE ^7OFF; set cg_wolfparticles 0; set dym vstr dym1";
set dym1 "echo ^1SMOKE ^7ON; cg_wolfparticles 1; set dym vstr dym0";
set dym "vstr dym0";
bind \ "vstr dym";
set opady0 "echo ^1RAIN/SNOW/EXPLOSION ^7OFF; set cg_atmosphericeffects 0; set opady vstr opady1";
set opady1 "echo ^1RAIN/SNOW/EXPLOSION ^7ON; set cg_atmosphericeffects 1; set opady vstr opady0";
set opady "vstr opady0";
bind ' "vstr opady";

// Fov toggle;

bind ctrl vstr fov;

set fov1 "cg_fov 90; echo ^0> ^7Fov set to^0: ^790; set fov vstr fov2";
set fov2 "cg_fov 115; echo ^0> ^7Fov set to^0: ^7115; set fov vstr fov1";
set fov vstr fov1;
// Class Script(**>US|GuardianGI**)
  bind kp_uparrow    "vstr medic;      echo Medic - SMG;            vsay_team iammedic ^bm^7edic ^bsmg";
  bind kp_home      "vstr engi;      echo Engineer - SMG;        vsay_team iamengineer ^be^7ngi ^bsmg";
  bind kp_leftarrow  "vstr ninjadeer;  echo Engineer - Rifle;        vsay_team iamengineer ^be^7ngi ^br-nade";
  bind kp_5        "vstr fops;        echo Field Op. - SMG;        vsay_team iamfieldops ^bf^7ops ^bsmg";
  bind kp_pgup      "vstr cvops-sniper;  echo Cov. Op. - Silenced Rifle;  vsay_team iamcovertops ^bcv^7ops ^bsniper";
  bind kp_rightarrow  "vstr cvops-smg;  echo Cov. Op. - Sten;        vsay_team iamcovertops ^bcv^7ops ^bsmg";


  //alied jaymod
      set medic-b      "team b 1 8 37";
      set engi-b          "team b 2 8 37";
      set ninjadeer-b    "team b 2 4 37";
      set fops-b          "team b 3 8 37";
      set cvops-sniper-b    "team b 4 25 47";
      set cvops-smg-b    "team b 4 10 47";
  //axis jaymod
      set medic-r      "team r 1 3 38";
      set engi-r          "team r 2 3 38";
      set ninjadeer-r    "team r 2 23 38";
      set fops-r          "team r 3 3 38";
      set cvops-sniper-r    "team r 4 32 48";
      set cvops-smg-r    "team r 4 10 48";
  //pro mod
      set medic-p      "class m 1";
      set engi-p          "class e 1";
      set ninjadeer-p    "class e 2";
      set fops-p          "class f 1";
      set cvops-sniper-p    "class c 1";
      set cvops-smg-p    "class c 3";
  //default
      set medic vstr medic-p;
      set engi vstr engi-p;
      set ninjadeer vstr ninjadeer-p;
      set fops vstr fops-p;
      set cvops-sniper vstr cvops-sniper-p;
      set cvops-smg vstr cvops-smg-p;
     
  //swap jaymod alied/axis
      bind kp_pgdn "set medic vstr medic-r;set engi vstr engi-r;set ninjadeer vstr ninjadeer-r;set fops vstr fops-r;set cvops-sniper vstr cvops-sniper-r;set cvops-smg vstr cvops-smg-r;echo ^1axis";
      bind kp_end "set medic vstr medic-b;set engi vstr engi-b;set ninjadeer vstr ninjadeer-b;set fops vstr fops-b;set cvops-sniper vstr cvops-sniper-b;set cvops-smg vstr cvops-smg-b;echo ^4alied";


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LeonField

Posts : 7
Join date : 2011-07-11
Age : 23
Location : Israel

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Re: Leonnn:)'s cfg + help needed

Post  vATU on Sat Jul 16, 2011 7:55 pm

my class binds Razz

bind F5 "class m; say_team ^1 ^7medic^0'"
bind F6 "class f; say_team ^1 ^7field^0'"
bind F7 "class e 1; say_team ^1 ^7engi^0'"
bind F8 "class e 2; say_team ^1 ^7rifle^0'"
bind F10 "class s 4; say_team ^1 ^7panzer^0'"
bind F9 "class c 3; say_team ^1 ^7cov sniper^0'"
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vATU

Posts : 650
Join date : 2009-05-13
Age : 22

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