cfg for resident

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cfg for resident

Post  LowRider on Wed Jun 06, 2012 11:34 am

Et cfg


\seta nick ^0lowRid3R^5.


//Controls

unbindall

bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "zoomout"
bind 1 "cg_drawgun 1; weaponbank 6"
bind 2 "cg_drawgun 1; weaponbank 2"
bind 3 "cg_drawgun 1; weaponbank 3"
bind 6 "cg_drawgun 1; weaponbank 4"
bind f "cg_drawgun 1; weaponbank 5"
bind 4 "cg_drawgun 1; weaponbank 1"
bind 7 "cg_drawgun 1; weaponbank 7"
bind 8 "cg_drawgun 1; weaponbank 8"
bind 9 "cg_drawgun 1; weaponbank 9"
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind q "+leanleft"
bind e "+leanright"
bind b "+binocular"
bind R "+reload"
bind g "+mapexpand"
bind L "openlimbomenu"
bind alt "+stats"
bind SHIFT "+sprint"
bind ctrl "+speed"
bind x "+prone"
bind u "messagemode3"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind V "mp_quickmessage"
bind t "kill; forcetapout"
bind . "+stats"
bind . "+topshots"

bind LEFTARROW "team b 1 8"
bind RIGHTARROW "team r 1 3"
bind UPARROW timerset 30
bind DOWNARROW timerset 20

bind MOUSE1 "+attack"
bind mouse2 "+movedown"
bind MOUSE3 "weapalt"
bind MOUSE4 "+zoom"
bind mouse5 "+activate"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind n exec autoexec.cfg; ; echo ^0cfg geladen^5!"

------------------------------------------------------------------------------------------------------------------------------

bind F1 "vote yes"
bind F2 "vote no"
bind f3 "vstr greatshot"
set greatshot "vsay greatshot"
bind f4 "vstr cheer"
set cheer "vsay cheer"
bind f5 "vstr oops"
set oops "vsay oops
bind f6 "vstr thanks"
set thanks "vsay thanks"
bind f7 "vstr welcome"
set welcome "vsay welcome"
bind f8 "vstr holdfire"
set holdfire "vsay holdfire ^1Warning!^7Spawnkill with heavyweapons^1 = ^3Kick ^1or ^3ban^1!

-----------------------------------------------------------------------------------------------------------

// KP_KEYS
bind KP_HOME "autoscreenshot"
bind KP_UPARROW "setspawnpt 8; echo ^1spawnpoint 8"
bind KP_PGUP "setspawnpt 100; echo ^1spawnpoint 100"
bind KP_LEFTARROW "setspawnpt 4; echo ^1spawnpoint 4"
bind KP_5 "setspawnpt 5; echo ^1spawnpoint 5"
bind KP_RIGHTARROW "setspawnpt 6; echo ^1spawnpoint 6"
bind KP_END "setspawnpt 1; echo ^1spawnpoint 1"
bind KP_DOWNARROW "setspawnpt 2; echo ^1spawnpoint 2"
bind KP_PGDN "setspawnpt 3; echo ^1spawnpoint 3"
bind KP_ENTER "vstr say_repeat"
bind KP_INS "setspawnpt 0; echo ^1spawnpoint 0"
bind KP_DEL "vsay oops n00bs"
bind KP_SLASH "play sound/misc/menu2; vstr prev_map"
bind KP_MINUS "vstr ch_map"
bind KP_PLUS "mp_fireteamadmin"

--------------------------------------------------------------------------------------------------------------

bind p "vstr demor"
set demoon "autorecord; echo ^>> ^0Recording demo; set demor vstr demooff"
set demooff "stoprecord; echo ^>> ^0Ende der Demo; set demor vstr demoon"
set demor "vstr demoon"

-----------------------------------------------------------------------------------------------------------------------

// FPS Toggle
set fps100 "echo FPS set to 100!; seta com_maxfps 100; set switch_fps vstr fps333"
set fps333 "echo FPS set to 76!; seta com_maxfps 76; set switch_fps vstr fps125"
set fps125 "echo FPS set to 125!; seta com_maxfps 125; set switch_fps vstr fps100"
set switch_fps "vstr fps125"
bind "h" "vstr switch_fps" //pressing "h" lets me cycle thru com_maxfps

---------------------------------------------------------------------------------------------------------------------

// change nickname
bind "f11" "vstr nicktoggle"
set nick1 "name ^5.^7WAR|^&LOW^7RIDER^5. ;set nicktoggle vstr nick2"
set nick2 "name ^0.WAR|^3LowRideR. ;set nicktoggle vstr nick3"
set nick3 "name ^7.^&W^7AR|^&LOW^7RIDER^5. ;set nicktoggle vstr nick4"
set nick4 "name ^3.^0WAR^3|^0LowRider^3 ;set nicktoggle vstr nick5"
set nick5 "name ^9WAR|lowrider. ;set nicktoggle vstr nick6"
set nick6 "name ^0.WAR|LOWRIDER* set nicktoggle vstr nick1"
set nicktoggle "vstr nick1""

---------------------------------------------------------------------------------------------------------------------

set sens1 "echo Sensitivity set to 1.85!; sensitivity 1.85; set switch_sens vstr sens1"
set sens2 "echo Sensitivity set to 1.2!; sensitivity 1,2; set switch_sens vstr sens2"
set switch_sens "vstr sens2"
bind "f12" "vstr switch_sens"

//PERSONAL SETTINGs

seta r_mode -1
seta r_customwidth 1920
seta r_customheight 1080
seta rate "25000"
seta snaps "40"
seta vid_xpos "15"
seta vid_ypos "43"
seta cg_fov "95"
seta sensitivity 1.2
seta com_maxfps 100
seta m_pitch 0.0160

--------------------------------------------------------------------------------------------------------------------

//cg
seta cg_announcer "1"
seta cg_atmosphericEffects "0"
seta cg_autoAction "7"
seta cg_autoactivate "1"
seta cg_autoReload "0"
seta cg_autoswitch "0"
seta cg_blinktime "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_brassTime "0"
seta cg_cameraOrbitDelay "50"
seta cg_complaintPopUp "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_cursorHints "1"
seta cg_cycleAllWeaps "1"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw2D "1"
seta cg_drawBuddies "1"
seta cg_drawCompass "1"
seta cg_drawFireteamOverlay "1"
seta cg_drawFPS "1"
seta cg_drawGun "1"
seta cg_drawNotifyText "1"
seta cg_drawReinforcementTime "1"
seta cg_drawRoundTimer "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "0"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "2"
seta cg_drawWeaponIconFlash "0"
seta cg_fastSolids "1"
seta cg_gibs "0"
seta cg_instanttapout "0"
seta cg_lagometer "1"
seta cg_marktime "0"
seta cg_muzzleFlash "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_nochatbeep "1"
seta cg_noTaunt "1"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "0"
seta cg_predictItems "0"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "400"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_selectedPlayer "1"
seta cg_shadows "0"
seta cg_showblood "0"
seta cg_smoothclients "1"
seta cg_specHelp "0"
seta cg_specSwing "0"
seta cg_stereoSeparation "0.4"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSniper "20"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomfov "22.5"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepFG "10"
seta cg_zoomstepsniper "10"
seta cg_zoomStepSnooper "5"
seta cg_teamChatHeight "4"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "6200"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_weaponCycleDelay "150"
seta cg_viewsize "100"
seta cg_voiceSpriteTime "6000"
seta cg_wolfparticles "0"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_fallkick "0"
seta cg_damagekick "0"
seta cg_bloodflash "0"
seta cg_blooddamageblend "0"
seta cg_showblood "0"
seta cg_bloodtime "0.0000"
seta cg_blinktime "100.0"
seta cg_crosshairpulse "0.0000"
seta cg_weaponcycledelay "0""


//crosshair
seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairSize "40" 35
seta cg_crosshairHealth "0"
seta cg_crosshairColorAlt "white"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "white"


//cl
seta cl_allowDownload "1"
seta cl_anonymous "0"
seta cl_autoupdate "1"
seta cl_doubletapdelay "0"
seta cl_freelook "1"
seta cl_language "0"
seta cl_maxpackets "100"
seta cl_maxPing "800"
seta cl_mouseAccel "0"
seta cl_packetdup "1"
seta cl_pitchspeed "140"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_timeNudge "0"
seta cl_wwwDownload "1"
seta cl_yawspeed "140"

//com
seta logfile "2"
seta com_hunkMegs "768" <>750
seta com_introplayed "0"
seta com_recommendedSet "1"
seta com_soundMegs "124"
seta com_zoneMegs "384"
seta com_watchdog "60"
seta com_blood "0"


//in
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta in_mouse "-1"

//M
seta m_filter "0"
seta m_forward "0.25"
seta m_side "0.25"
seta m_yaw "0.022"

//R
seta r_allowExtensions "1"
seta r_ati_fsaa_samples "0" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_tess "0" unsafe
seta r_colorbits "32"
seta r_customaspect "0"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_displayRefresh "100"
seta r_dlightBacks "2"
seta r_drawentities "1"
seta r_drawfoliage "0"
seta r_drawstrips "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "0"
seta r_finish "0"
seta r_flares "0"
seta r_flareSize "40"
seta r_fullscreen "1"
seta r_gamma "1.76"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "0"
seta r_intensity "1"
seta r_intensivity "1"
seta r_lodbias "1"
seta r_lodCurveError "0"
seta r_mapOverBrightBits "3"
seta r_normallength "0.5"
seta r_overBrightBits "0"
seta r_picmip "1"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse "0.0"
seta r_roundImagesDown "2"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "999"
seta r_swapInterval "0"
seta r_texturebits "32"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_trisColor "1.0 1.0 1.0 1.0"
//seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"



//B
seta b_altHud "4"
seta b_altHudFlags "4"
seta b_antilag "1"
seta b_backupcvars "0"
seta b_banners "0"
seta b_brokenlogtimestamps "0"
seta b_chatalpha "0.25"
seta b_chatFlags "0"
seta b_chatsounds "1"
seta b_cmdwarnings "1"
seta b_customVoiceChat "0"
seta b_debugfakebmodel "0"
seta b_descriptivetextscale "0.8"
seta b_draw_promotions "1"
seta b_draw_rewards "0"
seta b_drawclock "1"
seta b_drawPromotions "0"
seta b_drawranks "0"
seta b_drawRewards "0"
seta b_drawspectatoralpha "1.0"
seta b_drawspectatorteamflags "1"
seta b_drawspeed "0"
seta b_fireteamAlpha "1.0"
seta b_flickerghost "1"
seta b_fixedphysics "1"
seta b_fixedphysicsfps "100"
seta b_goatsound "1"
seta b_hitsounds "1"
seta b_hudYoffset "4.58333"
seta b_lagometerAlpha "0.5"
seta b_logbanners "1"
seta b_logrealtimestamps "1"
seta b_mapzoom "4.659"
seta b_muzzleflash "0"
seta b_numPopups "6"
seta b_panzerhack "1"
seta b_popupFadeTime "500"
seta b_popupStayTime "800"
seta b_popupTime "500"
seta b_predefineddemokeys "1"
seta b_shovesounds "1"
seta b_speedinterval "100"
seta b_speedunit "2"
seta b_textcolorfilter ""
seta b_tracers "2"
seta b_watermarkAlpha "1"
seta b_weapaltReloads "1"
seta b_votetextscale "0.8"
seta b_tjg_ghostfx 2
seta b_tjl_color green
seta b_tjl_draw 1
seta b_tjl_showmaxspeed 0
seta b_tjl_stepsize 0.5
seta b_tjl_stoponnomove 1
seta b_tracers 2

seta s_volume "0.375000"
seta s_musicvolume "0.218750"
seta s_separation "0.5"
seta s_doppler "1"
seta s_khz "44"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_defaultsound "0"
seta s_wavonly "0"
seta s_bits "16"
seta s_channels "2"

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LowRider

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Re: cfg for resident

Post  HARDY on Sun Jun 24, 2012 8:51 pm

cfg is nice...
using it now,but whenever new map starts it automatically starts demo recording,and i had to set my resolution.

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Re: cfg for resident

Post  Kayos on Sun Jun 24, 2012 9:38 pm

Hardy:

in lowRiDER his cfg there is a line: seta cg_autoAction "7"

put this to: seta cg_autoAction "0" and you don't have this bs anymore.

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Re: cfg for resident

Post  HARDY on Mon Jun 25, 2012 6:11 am

Was that for demo record fix or resolution fix?

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Re: cfg for resident

Post  Kayos on Mon Jun 25, 2012 11:58 am

demo fix, ofcourse your resolution is different cause lowrider has this:

seta r_mode -1
seta r_customwidth 1920
seta r_customheight 1080

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Re: cfg for resident

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